2024数值调整内容说明
<p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;">本次数值调整涉及以下几方面的内容。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><h2 style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 20px; margin-bottom: 20px; font-size: 1.25em; height: auto; line-height: 1.875em; color: rgb(52, 52, 52); font-family: "Microsoft Yahei"; text-align: justify;">一、增减伤逻辑调整:</h2><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 调整了部分增减伤状态或属性的结算逻辑。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 1、以下状态之前和定力减伤是线性叠加,现在调整为乘法关系。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">列表1:</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 元气大伤:风法天演策技能</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 七窍未开:遗忘天演策技能</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 睡眼惺忪:睡法天演策技能</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 摄神:震慑天演策技能</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 浩气清英:封印天演策技能</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 泽被天下:白泽天生技能施加给自己的状态</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 背向:觉醒技</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 梦断魂劳:遗忘天演策技能</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 桃颜梦醉:魅惑天演策技能</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 冰天雪窑:封印天演策技能</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 九天雷怒:雷法天演策技能</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 风盔雪甲:三尸天演策技能</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 水法伤害减免:大成修炼</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 火法伤害减免:大成修炼</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 雷法伤害减免:大成修炼</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 风法伤害减免:大成修炼</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 鬼火伤害减免:大成修炼</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 举例说明:</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 仙对鬼施放九龙冰封,在不计算任何增减伤状态时,预期造成100000伤害。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 鬼有风盔雪甲状态(减伤20%),鬼的定力有20%伤害衰减。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span>鬼最终受到100000*(1-20%-20%)=60000伤害</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span>鬼最终受到100000*(1-20%)*(1-20%)=64000伤害</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 2、以下特定玩法的专属状态之前和定力减伤是线性叠加,现在调整为乘法关系。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">列表2:</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 灵猴心境的增减伤相关状态</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 帮派灵座的增减伤相关状态</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 帮战玩法的增减伤相关状态</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 列表1、列表2的状态之间是乘法关系。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 同时,由于上述状态(属性)和定力之间的结算关系发生了变化,现在这些状态(属性)能对至圣伤害进行增减伤了(之前这些增/减伤效果不会增加/减少至圣伤害)。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><h2 style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 20px; margin-bottom: 20px; font-size: 1.25em; height: auto; line-height: 1.875em; color: rgb(52, 52, 52); font-family: "Microsoft Yahei"; text-align: justify;">二、返场机制调整</h2><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">计算离场召唤兽数目时,召唤兽返场不再会使得离场召唤兽数目减一。</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 返场包括御兽法门主动技能兽魂俯首导致的返场,和物理系灵犀技能卷土重来导致的返场。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 举例说明:</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 我方召唤兽离场数(召唤兽消耗数)为5。此时浪淘沙死亡离场,然后触发卷土重来返场。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">旧规则:</span>浪淘沙死亡离场时,离场数变为6;浪淘沙卷土重来返场后,离场数变为5</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);"> 新规则:</span>浪淘沙死亡离场时,离场数变为6;浪淘沙卷土重来返场后,离场数仍为6</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 此调整将会影响到以下场合:</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 1、战斗胜负判定规则中,召唤兽离场数目的计算</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 2、战斗中召唤兽消耗数的数据统计</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 3、部分依赖召唤兽离场数目的技能(如仙族天演策技能离雁余威)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><h2 style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 20px; margin-bottom: 20px; font-size: 1.25em; height: auto; line-height: 1.875em; color: rgb(52, 52, 52); font-family: "Microsoft Yahei"; text-align: justify;">三、部分天演策效果调整</h2><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 对部分天演策技能的效果进行了调整。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 此修改在对应的服务器外放之后,系统会自动重置玩家当前的天演策分配方案。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"><span style="outline: 0px; -webkit-tap-highlight-color: transparent; font-weight: 700;">1、人族</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">行眠立盹</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span>对己方人物使用此技能时,75%+5%*5几率解除目标的所有异常状态;对敌方异性人物使用时,75%+5%*5几率使双方同时进入昏睡状态。<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">施法后自己下回合待机。</span>(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span>对己方人物使用此技能时,75%+5%*5几率解除目标的所有异常状态;对敌方异性人物使用时,75%+5%*5几率使双方同时进入昏睡状态。<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">施法后自己下回合有</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">80</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">-10%*5</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">几率待机。</span>(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 注:<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">75</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">+5%*5指1~5级的效果分别是80%、85%、90%、95%、100%。下面均是此含义,不再重复说明。</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">哀鸿遍野</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span>释放一个强力万毒攻心,使命中的目标在之后<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">2</span>回合内所受毒发伤害全部累计在之后第<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">3</span>回合爆发,爆发伤害为累计毒发伤害的70%+10%*5。(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span>释放一个强力万毒攻心,使命中的目标在之后<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">1</span>回合内所受毒发伤害全部累计在之后第<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">2</span>回合爆发,爆发伤害为累计毒发伤害的70%+10%*5。(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">疮痍满目</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span>如果毒发爆发时,此单位处于死亡或封印状态,毒发伤害可积攒至下回合,爆发伤害为之前积攒伤害的50%+10%*5。(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span>如果毒发爆发时,此单位处于死亡或封印状态,毒发伤害可积攒至下回合,爆发伤害为之前积攒伤害的50%+10%*5。<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">并且在哀鸿遍野毒的爆发前,目标有</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">50</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">+10%*5</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">几率不能触发丹青妙手和解毒术。</span>(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">铺天盖地</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span>消耗当前所有怒气,释放一个强力万毒攻心,每消耗1点怒气提高<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">0.3%</span>加强毒伤害,若消耗怒气大于50,则额外提高<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">4</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>加强毒伤害,若消耗怒气等于100,则有20%*5几率增加一个施法目标。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span>消耗当前所有怒气,释放一个强力万毒攻心,每消耗1点怒气提高<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">0.2%</span>加强毒伤害,若消耗怒气大于50,则额外提高<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">5</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>加强毒伤害,若消耗怒气等于100,则有20%*5几率增加一个施法目标。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">烽火连天</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span>如果烽烟四起的目标数大于场上可作为毒法目标的单位数,则根据溢出目标数增加自身毒法法术命中,每溢出一个增加<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">4</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>点。(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span>如果烽烟四起的目标数大于场上可作为毒法目标的单位数,每溢出一个目标数,增加自身<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">3%*5</span>点毒法法术命中,<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">0.5%*5点强毒伤(最多增加3%*5点)</span>。(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"><span style="outline: 0px; -webkit-tap-highlight-color: transparent; font-weight: 700;">2、魔族</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">覆雨</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span>释放一个强力的阎罗追命,<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">使敌方人物受到的所有法力伤害的70%+10%*5由敌方所有人物单位均摊。</span>(冷却:<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">15</span>回合)(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span>释放一个强力的阎罗追命,<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">目标单位数增加1,震慑造成的法力伤害变为应有伤害的50%+10%*5,所有被震慑单位受到的法力伤害均摊。</span>(冷却:<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">10</span>回合)(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">逐月</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span>每释放一次震慑法术,本场战斗自己永久增加忽视抗震慑<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">1</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">+0.2%*5</span>点,最多增加<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">10</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">+2%*5</span>点。(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span>每释放一次震慑法术,本场战斗自己永久增加忽视抗震慑<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">1</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">+0.4%*5</span>点,最多增加<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">8</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">+3.2%*5</span>点。(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">流星赶月</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span>逐月增加的忽视抗震慑到上限后,每次释放震慑法术可永久增加自己<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">0.3</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>点强震慑魔法,最多增加<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">3</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>点。(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span>逐月增加的忽视抗震慑到上限后,每次释放震慑法术可永久增加自己<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">0.4</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>点强震慑魔法,最多增加<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">4</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>点。(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">蔷薇吐刺</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">释放一个强力的含情脉脉,带盘单位获得2回合的反震能力提升</span>:反震率提升<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">35</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">+5%*5</span>点,反震程度提升<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">15</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">+5%*5</span>点。<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">(主动技能。冷却:15回合)</span>(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">含情脉脉会使得带盘单位获得反震能力提升</span>:反震率提升<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">2</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>点,反震程度提升<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">4</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>点。<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">(被动技能)</span>(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">刺心刻骨</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">处于蔷薇吐刺状态的单位触发反震时,还将触发反震伤害</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">20</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">+10</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">比例的法力伤害</span>。(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">含情脉脉会使得带盘单位受到的反震伤害降低</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">4</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>。(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">拨云见日</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span>施放一个强力的含情脉脉,释放时<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">50</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">+5%*5</span>几率解除盘目标的冰、混、睡状态(被冰目标需习得救焚拯溺才能盘上,才有几率解除),主目标有额外<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">5</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>几率加成。与NPC战斗时解除几率衰减20%。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span>施放一个强力的含情脉脉,释放时<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">45</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">+5%*5</span>几率解除盘目标的冰、混、睡状态(被冰目标需习得救焚拯溺才能盘上,才有几率解除),主目标有额外<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">5</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">+5</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>几率加成,但是<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">盘的持续回合数降低2回合</span>。与NPC战斗时解除几率衰减20%。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">东曦既驾</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span>拨云见日的目标<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">10</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>几率被驱散金箍、情网状态,主目标有额外<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">5</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>几率加成。与NPC战斗时解除几率衰减20%。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span>拨云见日的目标<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">5%+10</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>几率被驱散金箍、情网状态,主目标有额外<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">5%+5</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>几率加成。与NPC战斗时解除几率衰减20%。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">鸿雁长飞</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span>释放一个强力的含情脉脉,<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">加强加防增加</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">25</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">+5%*5</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">点,持续3回合。</span>(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span>释放一个强力的含情脉脉,<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">含情脉脉目标前2回合的加强加防增加</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">15%+5%*5</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">点,2回合后此额外强盘效果消失。</span>(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 注:调整前,“鸿雁长飞”盘的持续回合数为3;调整后,“鸿雁长飞”盘持续回合数和正常含情脉脉一致,前2回合有额外加强加防效果。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">波光不度</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">鸿雁长飞盘效果的持续回合数</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">20</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">几率增加1回合,</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">10</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">几率在前面基础上再额外增加1回合</span>。(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">鸿雁长飞盘强盘效果的持续回合数</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">20</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">几率增加1回合</span>。(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">蛟潭素波</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span>乱敏区间缩小至<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">300-</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">20</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>。(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span>乱敏区间缩小至<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">300-15*5</span>。(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"><span style="outline: 0px; -webkit-tap-highlight-color: transparent; font-weight: 700;">3、仙族</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">“</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">劈雷破体</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">”系列技能</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">以</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">劈雷破体</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">为例</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span>使用天诛地灭时,无视主目标1%*5比例的抗雷。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span>使用天诛地灭时,无视主目标1%*5比例的抗雷。<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">与玩家战斗时效果额外提升50%</span>。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 同系列的其他技能(如风、水、火法)调整方式一样。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">“</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">劈雷入魄</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">”系列技能</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">以</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">劈雷入魄</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">为例</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span>使用天诛地灭时,无视主目标1%*5比例的抗雷。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span>使用天诛地灭时,无视主目标1%*5比例的抗雷。<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">与玩家战斗时效果额外提升50%</span>。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 同系列的其他技能(如风、水、火法)调整方式一样。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">凝神入魄</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span>使用五阶仙法时,无视主目标0.5%*5比例的对应仙法抗性。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span>使用五阶仙法时,无视主目标0.5%*5比例的对应仙法抗性。<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">与玩家战斗时效果额外提升50%。</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">“</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">临战听雷</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">”系列技能</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">以</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">临战听雷</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">为例</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span>回合前<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">3</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>几率获得1层“踏雷”(每层踏雷增加自身2%点忽视抗雷,最多叠加10层,整场战斗有效)。当自身处于倒地或冰混睡忘状态时,获得几率减半。(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span>回合前<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">6</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>几率获得1层“踏雷”(每层踏雷增加自身2%点忽视抗雷,最多叠加10层,整场战斗有效)。当自身处于倒地或冰混睡忘状态时,获得几率减半。(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 同系列的其他技能(如风、水、火法)调整方式一样。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">“</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">蓄雷成势</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">”系列技能</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">以</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">蓄雷成势</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">为例</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span>每对一个单位造成雷法伤害,<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">5</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>几率获得1层“踏雷”(每层踏雷增加自身2%点忽视抗雷,最多叠加10层,整场战斗有效)。每倒地一次层数减<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">2</span>。(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span>每对一个单位造成雷法伤害,<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">4</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>几率获得1层“踏雷”(每层踏雷增加自身2%点忽视抗雷,最多叠加10层,整场战斗有效)。每倒地一次层数减<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">1</span>。(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 同系列的其他技能(如风、水、火法)调整方式一样。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">龙破云惊</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span>释放九龙冰封,减少被命中的敌方人物单位<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">20+5*5</span>点怒气。(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span>释放九龙冰封,减少被命中的敌方人物单位<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">30+5*5</span>点怒气。(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">龙腾云散</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">被龙破云惊伤害的单位,2回合内通过回合前自动增加、受到伤害、自己施法获得的怒气衰减</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">10</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">。</span>(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">施放</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">龙破云惊</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">后</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">可以吸收龙破云惊消除怒气总和的</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">5</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">。</span>(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">凝露成霜</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 水法<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">25</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">+5</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>几率给目标施加“寒冷”状态(持续3回合,可叠加,新状态叠加到旧状态上时刷新持续回合数)。当目标身上有3层寒冷状态时,被冻结1回合(同冰冻三尺),同时身上的寒冷状态清空。(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 技能机制调整:</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span>如果致死了已有2层寒冷状态的目标,也会附加寒冷状态。此时冰冻三尺状态无法附加,并且寒冷层数会归零。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span>如果致死了已有2层寒冷状态的目标,则不会施加寒冷状态。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">怒涛寒浪</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">对处于寒冷状态的单位,水法狂暴几率增加</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">1</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">点。</span>(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">如果施法主目标的寒冷层数为0,则附加寒冷状态的几率额外增加</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">6</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">。</span>(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">雷惊电绕</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">雷法狂暴时</span>,<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">6%*5</span>几率给目标施加“感电”状态(持续2回合,新状态覆盖旧状态,覆盖时刷新持续回合数)。任一感电单位受到来自自己的雷法伤害时,所有感电单位受到一次<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">5000+2000*5</span>点的传导伤害(受最高强力克或无属性加成)。(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">雷法造成伤害时</span>,<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">10%+5%*5</span>几率给目标施加“感电”状态(持续2回合,新状态覆盖旧状态,覆盖时刷新持续回合数)。任一感电单位受到来自自己的雷法伤害时,所有感电单位受到一次<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">10000+2000*5</span>点的传导伤害(受最高强力克或无属性加成)。(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">天幕雷织</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">对处于感电状态的单位,忽视抗雷增加</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">1</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">点</span>。(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">对施法的主目标,附加感电状态的几率增加</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">5</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>。(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">紫霄雷霆</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span>在使用天诛地灭时有15%+2%*5几率将造成伤害之和的20%(最大不超过自己的<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">气血上限</span>)转化为自己的护盾,护盾存在期间每次受到一次敌方的攻击,都向敌方释放一道电波,造成3000*5点气血伤害(受最高强克或无属性加成),1000*5法力伤害。护盾最多持续3回合。(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span>在使用天诛地灭时有15%+2%*5几率将造成伤害之和的20%(最大不超过自己的<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">气血和法力上限之和</span>)转化为自己的护盾,护盾存在期间每次受到一次敌方的攻击,都向敌方释放一道电波,造成3000*5点气血伤害(受最高强克或无属性加成),1000*5法力伤害。护盾最多持续3回合。(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">九天雷怒</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span>带紫霄雷霆形成的护盾时,自身增加<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">1</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>点冰混睡忘抗性,并获得3%*5伤害减免。(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span>带紫霄雷霆形成的护盾时,自身增加<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">2</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>点冰混睡忘抗性,并获得3%*5伤害减免。(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">“</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">离雁余威</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">”系列技能</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">以</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">离雁余威(雷水)</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">为例</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span>自己每离场1个召唤兽,本场战斗忽视抗雷、忽视抗水永久增加<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">0.1</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>点,最多增加<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">1</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>点。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span>自己每离场1个召唤兽,本场战斗忽视抗雷、忽视抗水永久增加<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">0.2</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>点,最多增加<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">2</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>点。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 同系列的其他技能(如风水、水火等)调整方式一样。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">“</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">御微知著</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">”系列技能</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">以</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">御微知著(雷水)</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">为例</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span>释放雷法时,自身忽视抗雷有<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">30</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span>几率增加,数值等于<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">0.3</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>点加自身忽视抗水数值的<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">1</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">+1</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span>释放雷法时,自身忽视抗雷有<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">30</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">+2%*5</span>几率增加,数值等于<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">0.5</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>点加自身忽视抗水数值的<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">3</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">+1</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 同系列的其他技能(如风、水、火法)调整方式一样。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">“</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">知此识彼</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">”系列技能</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">以</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">知此识彼(雷水)</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">为例</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span>释放雷法时,自身加强雷有<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">30</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span>几率增加,数值等于<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">0.8</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>点加自身加强水数值的<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">1</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">+1</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span>释放雷法时,自身加强雷有<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">30</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">+2%*5</span>几率增加,数值等于<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">1.2</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>点加自身加强水数值的<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">3</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">+1</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 同系列的其他技能(如风、水、火法)调整方式一样。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">“</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">追云逐月</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">”系列技能</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">以</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">追云逐月(雷水)</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">为例</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span>使用雷法时,<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">15</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span>几率对目标造成追加伤害。此伤害等于自己此时使用水法造成伤害的<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">6</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>。(触发摧经断骨后不触发本技能效果)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span>使用雷法时,<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">20%</span>几率对目标造成追加伤害。此伤害等于自己此时使用水法造成伤害的<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">8</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>。(触发摧经断骨后不触发本技能效果)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 同系列的其他技能(如风、水、火法)调整方式一样。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"><span style="outline: 0px; -webkit-tap-highlight-color: transparent; font-weight: 700;">4、鬼族</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">枕戈泣血</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span>每次使用血海深仇后自己附加一层“沥血”状态。层数可叠加且无上限,每层使血海深仇基础伤害增加<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">200*5</span>(无论多少层伤害最多增加<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">1000*5</span>),但使得自己施放血海深仇后受到10000+2000*5法力伤害(受到的法力伤害无上限)。沥血状态持续3回合,使用一次其他系师门法术后清零层数。(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span>每次使用血海深仇后自己附加一层“沥血”状态。层数可叠加且无上限,每层使血海深仇基础伤害增加<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">300*5</span>(无论多少层伤害最多增加<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">1500*5</span>),但使得自己施放血海深仇后受到10000+2000*5法力伤害(受到的法力伤害无上限)。沥血状态持续3回合,使用一次其他系师门法术后清零层数。(仅在与玩家之间战斗有效)</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"><span style="outline: 0px; -webkit-tap-highlight-color: transparent; font-weight: 700;">5、龙族</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">电光石火</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">雷车动地的震天动地忽视金刚效果的几率增加</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">15</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">雷车动地的震天动地命中率增加</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">10</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">*5</span>。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">阑风长雨</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span>连续使用2次飞举九天,每次伤害为应有伤害的<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">60</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">+10%*5</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">。</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span>连续使用2次飞举九天,每次伤害为应有伤害的<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">75</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">%</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">+5%*5</span><span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">。</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">趁波逐浪</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整前:</span>连续使用2次沧海横流,每次伤害为应有伤害的<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">60%+10%*5</span>。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> <span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(0, 0, 255);">调整后:</span>连续使用2次沧海横流,每次伤害为应有伤害的<span style="outline: 0px; -webkit-tap-highlight-color: transparent; color: rgb(255, 0, 0);">75%+5%*5</span>。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><h2 style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 20px; margin-bottom: 20px; font-size: 1.25em; height: auto; line-height: 1.875em; color: rgb(52, 52, 52); font-family: "Microsoft Yahei"; text-align: justify;">四、其他</h2><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"><span style="outline: 0px; -webkit-tap-highlight-color: transparent; font-weight: 700;">1、部分法门被动层数叠加规则调整:</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 守中法门的被动效果(以静制动)、正心法门的被动效果(明镜止水)、戒定法门的被动效果(妙法莲华)的层数叠加规则、减少规则进行了以下调整:</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 金刚护体抵消的情况下,造成伤害的第一段攻击按照首次攻击计算。即法门此时从几率加一层变成了必定附加一层。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"><span style="outline: 0px; -webkit-tap-highlight-color: transparent; font-weight: 700;">2、回头是岸调整</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 人物使用单体师门法术(1法、2法、4法)时,触发回头是岸的概率下调为正常值的30%。使用群体师门法术(3法、5法)时,触发回头是岸的概率仍然为正常值。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 召唤兽使用师门法术,触发回头是岸的概率仍然为正常值。</p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> </p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"><span style="outline: 0px; -webkit-tap-highlight-color: transparent; font-weight: 700;">3、讨命调整</span></p><p style="outline: 0px; -webkit-tap-highlight-color: transparent; margin-top: 0.436em; margin-bottom: 1.25em; font-family: "Microsoft YaHei"; font-size: 16px; color: rgb(52, 52, 52); text-align: justify; line-height: 1.875em !important;"> 讨命导致召唤兽死亡时,不会触发闪现。包括正常的离场闪现和卷土重来闪现。</p><p></p> 克宝宝被悬刃弄没了,还能触发闪现,这个也改了吧 建议取消pve玩法。 这么多。。 狐小妖,拨浪鼓的减伤效果,和定力之间,是否仍然是线性加减?此次数值调整内容没有提及,希望官方明确下,因为有不少人在跟风说千万亲密的狐小妖要废掉了,影响玩家预期。 这么多调整就这几条评论,看来是人心散尽了 Givenchy 发表于 2024-12-17 20:32 北京这么多调整就这几条评论,看来是人心散尽了
玩了二十多年看这个有一种没玩过的感觉,考大学都没这么复杂 中国人瘦 发表于 2024-12-17 21:14 山东
玩了二十多年看这个有一种没玩过的感觉,考大学都没这么复杂
从来不关心, 搞什么鬼,博士生都搞晕。都是几率套几率。 楞伽山人 发表于 2024-12-17 20:16 北京
狐小妖,拨浪鼓的减伤效果,和定力之间,是否仍然是线性加减?此次数值调整内容没有提及,希望官方明确下, ...
已经说的很清楚了,肯定是影响,那俩不也是依靠定力做到无伤嘛
PvP有几个人关心?
天演册为什么推广不那么普及,很大程度上就是日常根本用不上。
现在的开发通病就是,造一个事物出来,还要限定事物的普及。
如果一个事物得不到推广,那么你们开发的就是一个失败。
怎么才能推广?放开手,让玩家大胆往前走。很可惜,明知道却不想做,想延续捞钱时间。 和普通玩家有关系吗?
这个游戏是给土豪做的?
丁老板当初做大话西游的初衷是什么?
好自为之吧。 散了散了
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